d
This commit is contained in:
@@ -0,0 +1,19 @@
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||||
<Project Sdk="Microsoft.NET.Sdk">
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||||
<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<AssemblyName>AbsorbentSoil</AssemblyName>
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<RootNamespace>AbsorbentSoil</RootNamespace>
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<LangVersion>latest</LangVersion>
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<Nullable>disable</Nullable>
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<GameDir>/home/attila/.local/share/Steam/steamapps/common/Schedule I</GameDir>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="$(GameDir)/MelonLoader/net6/*.dll" Private="false" />
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<Reference Include="$(GameDir)/MelonLoader/Il2CppAssemblies/*.dll" Private="false" />
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<Reference Include="$(GameDir)/MelonLoader/Managed/*.dll" Private="false" />
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<Reference Include="$(GameDir)/UserLibs/*.dll" Private="false" />
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<?xml version="1.0" encoding="utf-8" standalone="no"?>
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<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
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<RestoreSuccess Condition=" '$(RestoreSuccess)' == '' ">True</RestoreSuccess>
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<RestoreTool Condition=" '$(RestoreTool)' == '' ">NuGet</RestoreTool>
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<ProjectAssetsFile Condition=" '$(ProjectAssetsFile)' == '' ">$(MSBuildThisFileDirectory)project.assets.json</ProjectAssetsFile>
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<NuGetPackageRoot Condition=" '$(NuGetPackageRoot)' == '' ">/home/attila/.nuget/packages/</NuGetPackageRoot>
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<NuGetPackageFolders Condition=" '$(NuGetPackageFolders)' == '' ">/home/attila/.nuget/packages/</NuGetPackageFolders>
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<NuGetProjectStyle Condition=" '$(NuGetProjectStyle)' == '' ">PackageReference</NuGetProjectStyle>
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<NuGetToolVersion Condition=" '$(NuGetToolVersion)' == '' ">7.0.0</NuGetToolVersion>
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<?xml version="1.0" encoding="utf-8" standalone="no"?>
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<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" />
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@@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
|
||||
@@ -0,0 +1,22 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
[assembly: System.Reflection.AssemblyCompanyAttribute("AbsorbentSoil")]
|
||||
[assembly: System.Reflection.AssemblyConfigurationAttribute("Release")]
|
||||
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
|
||||
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
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||||
[assembly: System.Reflection.AssemblyProductAttribute("AbsorbentSoil")]
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[assembly: System.Reflection.AssemblyTitleAttribute("AbsorbentSoil")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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// Generated by the MSBuild WriteCodeFragment class.
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@@ -0,0 +1 @@
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54ce364b284ea9f7c7e326b3938578be61e76fb507bfb64c59c1c67e28888f74
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+17
@@ -0,0 +1,17 @@
|
||||
is_global = true
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||||
build_property.TargetFramework = net6.0
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||||
build_property.TargetFrameworkIdentifier = .NETCoreApp
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||||
build_property.TargetFrameworkVersion = v6.0
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build_property.TargetPlatformMinVersion =
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build_property.UsingMicrosoftNETSdkWeb =
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build_property.ProjectTypeGuids =
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build_property.InvariantGlobalization =
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build_property.PlatformNeutralAssembly =
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build_property.EnforceExtendedAnalyzerRules =
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build_property._SupportedPlatformList = Linux,macOS,Windows
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build_property.RootNamespace = AbsorbentSoil
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build_property.ProjectDir = /home/attila/Projects/Schedule-1/AbsorbentSoilMod/AbsorbentSoil/
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build_property.EnableComHosting =
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build_property.EnableGeneratedComInterfaceComImportInterop =
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build_property.EffectiveAnalysisLevelStyle = 6.0
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build_property.EnableCodeStyleSeverity =
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/home/attila/Projects/Schedule-1/AbsorbentSoilMod/AbsorbentSoil/bin/Release/net6.0/AbsorbentSoil.deps.json
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/home/attila/Projects/Schedule-1/AbsorbentSoilMod/AbsorbentSoil/obj/Release/net6.0/AbsorbentSoil.pdb
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{
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"version": 2,
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"dgSpecHash": "72I/i8FVP4Q=",
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"success": true,
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"projectFilePath": "/home/attila/Projects/Schedule-1/AbsorbentSoilMod/AbsorbentSoil/AbsorbentSoil.csproj",
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],
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"logs": []
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}
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@@ -0,0 +1,335 @@
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||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using HarmonyLib;
|
||||
using MelonLoader;
|
||||
using ScheduleOne.Growing;
|
||||
using ScheduleOne.ItemFramework;
|
||||
using ScheduleOne.ObjectScripts;
|
||||
using UnityEngine;
|
||||
|
||||
[assembly: MelonInfo(typeof(AbsorbentSoil.AbsorbentSoilMod), "Absorbent Soil", "0.1.0", "AttilaG")]
|
||||
[assembly: MelonGame(null, "Schedule I")]
|
||||
|
||||
namespace AbsorbentSoil
|
||||
{
|
||||
public sealed class AbsorbentSoilMod : MelonMod
|
||||
{
|
||||
internal static bool VerboseLogging = false;
|
||||
|
||||
public override void OnInitializeMelon()
|
||||
{
|
||||
MelonLogger.Msg("Absorbent Soil loaded. Additive retention is active for long-life soils.");
|
||||
}
|
||||
|
||||
// This keeps slot/session bleed low if the player backs out and loads another save without restarting.
|
||||
// It does NOT persist anything to disk. It only tracks pots currently seen in the running game session.
|
||||
public override void OnSceneWasLoaded(int buildIndex, string sceneName)
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(sceneName) &&
|
||||
(sceneName.IndexOf("menu", StringComparison.OrdinalIgnoreCase) >= 0 ||
|
||||
sceneName.IndexOf("main", StringComparison.OrdinalIgnoreCase) >= 0 ||
|
||||
sceneName.IndexOf("load", StringComparison.OrdinalIgnoreCase) >= 0))
|
||||
{
|
||||
AdditiveMemory.Clear();
|
||||
MelonLogger.Msg($"Cleared additive memory on scene load: {sceneName}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal static class AdditiveMemory
|
||||
{
|
||||
private static readonly Dictionary<string, HashSet<string>> AdditivesByPotKey = new();
|
||||
|
||||
public static void Remember(Pot pot, string additiveId)
|
||||
{
|
||||
if (pot == null || string.IsNullOrWhiteSpace(additiveId))
|
||||
return;
|
||||
|
||||
string key = PotKeyHelper.GetPotKey(pot);
|
||||
if (string.IsNullOrWhiteSpace(key))
|
||||
return;
|
||||
|
||||
if (!AdditivesByPotKey.TryGetValue(key, out HashSet<string> set))
|
||||
{
|
||||
set = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
|
||||
AdditivesByPotKey[key] = set;
|
||||
}
|
||||
|
||||
if (set.Add(additiveId) && AbsorbentSoilMod.VerboseLogging)
|
||||
MelonLogger.Msg($"Remembered additive '{additiveId}' for pot '{key}'.");
|
||||
}
|
||||
|
||||
public static IReadOnlyList<string> Get(Pot pot)
|
||||
{
|
||||
if (pot == null)
|
||||
return Array.Empty<string>();
|
||||
|
||||
string key = PotKeyHelper.GetPotKey(pot);
|
||||
if (string.IsNullOrWhiteSpace(key))
|
||||
return Array.Empty<string>();
|
||||
|
||||
return AdditivesByPotKey.TryGetValue(key, out HashSet<string> set)
|
||||
? set.ToArray()
|
||||
: Array.Empty<string>();
|
||||
}
|
||||
|
||||
public static void Forget(Pot pot)
|
||||
{
|
||||
if (pot == null)
|
||||
return;
|
||||
|
||||
string key = PotKeyHelper.GetPotKey(pot);
|
||||
if (!string.IsNullOrWhiteSpace(key))
|
||||
AdditivesByPotKey.Remove(key);
|
||||
}
|
||||
|
||||
public static void Clear() => AdditivesByPotKey.Clear();
|
||||
}
|
||||
|
||||
internal static class PotKeyHelper
|
||||
{
|
||||
public static string GetPotKey(Pot pot)
|
||||
{
|
||||
if (pot == null)
|
||||
return string.Empty;
|
||||
|
||||
// Most Schedule I buildable/grid items have a GUID inherited from a base class.
|
||||
// Use reflection so this survives minor EA API shifts.
|
||||
object guid = ReadMember(pot, "GUID") ?? ReadMember(pot, "Guid") ?? ReadMember(pot, "guid");
|
||||
if (guid != null && !string.IsNullOrWhiteSpace(guid.ToString()))
|
||||
return guid.ToString();
|
||||
|
||||
// Fallback for testing only. Not stable across reloads, but better than hard failing.
|
||||
return $"scene:{pot.GetInstanceID()}";
|
||||
}
|
||||
|
||||
private static object ReadMember(object instance, string name)
|
||||
{
|
||||
if (instance == null || string.IsNullOrWhiteSpace(name))
|
||||
return null;
|
||||
|
||||
Type type = instance.GetType();
|
||||
|
||||
PropertyInfo prop = AccessTools.Property(type, name);
|
||||
if (prop != null)
|
||||
{
|
||||
try { return prop.GetValue(instance); } catch { }
|
||||
}
|
||||
|
||||
FieldInfo field = AccessTools.Field(type, name);
|
||||
if (field != null)
|
||||
{
|
||||
try { return field.GetValue(instance); } catch { }
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
internal static class SoilHelper
|
||||
{
|
||||
// Adjust these after checking the actual IDs/names from item definitions or Melon logs.
|
||||
// The helper checks IDs/names case-insensitively and allows partial matches.
|
||||
private static readonly string[] RetainingSoilTokens =
|
||||
{
|
||||
"longlife",
|
||||
"long_life",
|
||||
"long-life",
|
||||
"long life",
|
||||
"extralonglife",
|
||||
"extra_long_life",
|
||||
"extra-long-life",
|
||||
"extra long life"
|
||||
};
|
||||
|
||||
public static bool IsRetainingSoil(Pot pot)
|
||||
{
|
||||
if (pot == null)
|
||||
return false;
|
||||
|
||||
// In current Pot.cs, soil identity is probably on GrowContainer/PotData/base state rather than Pot itself.
|
||||
// Try several likely member names so the mod remains resilient to EA renames.
|
||||
foreach (string memberName in new[]
|
||||
{
|
||||
"SoilID", "soilID", "SoilId", "soilId",
|
||||
"SoilDefinition", "soilDefinition", "SoilItem", "soilItem",
|
||||
"Soil", "soil", "CurrentSoil", "currentSoil"
|
||||
})
|
||||
{
|
||||
object value = ReadMemberRecursive(pot, memberName);
|
||||
if (MatchesRetainingSoil(value))
|
||||
return true;
|
||||
}
|
||||
|
||||
// Last resort: inspect chunks/transforms/names. This is intentionally broad but only affects whether
|
||||
// additives are remembered/reapplied; if it is too broad, tighten RetainingSoilTokens above.
|
||||
string potName = SafeLower(pot.name);
|
||||
if (ContainsAnyToken(potName))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool MatchesRetainingSoil(object value)
|
||||
{
|
||||
if (value == null)
|
||||
return false;
|
||||
|
||||
if (ContainsAnyToken(SafeLower(value.ToString())))
|
||||
return true;
|
||||
|
||||
foreach (string memberName in new[] { "ID", "Id", "Name", "name", "ItemID", "itemID", "Definition", "definition" })
|
||||
{
|
||||
object nested = ReadMemberRecursive(value, memberName);
|
||||
if (nested != null && ContainsAnyToken(SafeLower(nested.ToString())))
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static object ReadMemberRecursive(object instance, string name)
|
||||
{
|
||||
if (instance == null || string.IsNullOrWhiteSpace(name))
|
||||
return null;
|
||||
|
||||
Type type = instance.GetType();
|
||||
|
||||
while (type != null)
|
||||
{
|
||||
PropertyInfo prop = AccessTools.Property(type, name);
|
||||
if (prop != null)
|
||||
{
|
||||
try { return prop.GetValue(instance); } catch { }
|
||||
}
|
||||
|
||||
FieldInfo field = AccessTools.Field(type, name);
|
||||
if (field != null)
|
||||
{
|
||||
try { return field.GetValue(instance); } catch { }
|
||||
}
|
||||
|
||||
type = type.BaseType;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static bool ContainsAnyToken(string text)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(text))
|
||||
return false;
|
||||
|
||||
return RetainingSoilTokens.Any(token => text.Contains(token));
|
||||
}
|
||||
|
||||
private static string SafeLower(string value) => value == null ? string.Empty : value.ToLowerInvariant();
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(Pot), "ApplyAdditive")]
|
||||
internal static class Pot_ApplyAdditive_Patch
|
||||
{
|
||||
private static bool _suppressCapture;
|
||||
|
||||
public static void Postfix(Pot __instance, AdditiveDefinition __result, string additiveID, bool isInitialApplication)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_suppressCapture)
|
||||
return;
|
||||
|
||||
if (__instance == null || __result == null || string.IsNullOrWhiteSpace(additiveID))
|
||||
return;
|
||||
|
||||
if (!SoilHelper.IsRetainingSoil(__instance))
|
||||
return;
|
||||
|
||||
AdditiveMemory.Remember(__instance, additiveID);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MelonLogger.Warning($"ApplyAdditive postfix failed: {ex}");
|
||||
}
|
||||
}
|
||||
|
||||
public static void ReapplyWithoutRecapture(Pot pot, string additiveID)
|
||||
{
|
||||
if (pot == null || string.IsNullOrWhiteSpace(additiveID))
|
||||
return;
|
||||
|
||||
MethodInfo applyAdditive = AccessTools.Method(typeof(Pot), "ApplyAdditive");
|
||||
if (applyAdditive == null)
|
||||
{
|
||||
MelonLogger.Warning("Could not find Pot.ApplyAdditive via reflection.");
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
_suppressCapture = true;
|
||||
applyAdditive.Invoke(pot, new object[] { additiveID, true });
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MelonLogger.Warning($"Failed to reapply additive '{additiveID}': {ex}");
|
||||
}
|
||||
finally
|
||||
{
|
||||
_suppressCapture = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(Plant), nameof(Plant.Initialize))]
|
||||
internal static class Plant_Initialize_Patch
|
||||
{
|
||||
public static void Postfix(Plant __instance)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (__instance == null || __instance.Pot == null)
|
||||
return;
|
||||
|
||||
Pot pot = __instance.Pot;
|
||||
if (!SoilHelper.IsRetainingSoil(pot))
|
||||
return;
|
||||
|
||||
IReadOnlyList<string> additiveIds = AdditiveMemory.Get(pot);
|
||||
if (additiveIds.Count == 0)
|
||||
return;
|
||||
|
||||
foreach (string additiveId in additiveIds)
|
||||
Pot_ApplyAdditive_Patch.ReapplyWithoutRecapture(pot, additiveId);
|
||||
|
||||
MelonLogger.Msg($"Reapplied {additiveIds.Count} retained additive(s) to new plant in pot '{PotKeyHelper.GetPotKey(pot)}'.");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MelonLogger.Warning($"Plant.Initialize postfix failed: {ex}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(Pot), "OnPlantFullyHarvested")]
|
||||
internal static class Pot_OnPlantFullyHarvested_Patch
|
||||
{
|
||||
public static void Postfix(Pot __instance)
|
||||
{
|
||||
// Intentionally do nothing. This patch exists as a reminder that retained additives should survive harvest.
|
||||
// Do NOT clear AdditiveMemory here, because long-life/extra-long-life soil should carry additives forward.
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch(typeof(Pot), "Destroy")]
|
||||
internal static class Pot_Destroy_Patch
|
||||
{
|
||||
public static void Prefix(Pot __instance)
|
||||
{
|
||||
// If the pot itself is destroyed/sold, stop tracking its additives.
|
||||
try { AdditiveMemory.Forget(__instance); }
|
||||
catch { }
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user